Volume_Shader

WebAR // Benchmark // v2.0

Frame Rate 00

System Ready

Initialize GPU Stress Protocol

Volume Shader Benchmark

High-fidelity GPU stress testing via procedural volumetric raymarching.

Cross-Platform

Universal compatibility. Optimized for desktop flagships and mobile chipsets alike.

Extreme Load

Pushing 2,000 raymarching steps per pixel. A true test for the RTX 40-series and Apple Silicon.

Precision Metrics

Direct WebGL-loop FPS counting creates the most accurate performance baseline available in-browser.

Complexity Configuration

Level 01 // Simple

Mobile & Legacy

Lightweight entry point. Perfect for checking browser compatibility and older Android devices using minimal steps.

Level 02 // Standard

The Golden Mean

The default reference point. Balanced visual fidelity with moderate GPU load. The standard for comparisons.

Level 03 // Advanced

High-End Gaming

Designed for dedicated GPUs and flagship SoCs (Snapdragon 8 Gen 3, A17 Pro). High thermal output expected.

Level 04 // Extreme

Stress Test

Maximum rendering depth. Will bring most systems to < 30 FPS. Use this to test cooling solutions.

Operational Guide

Benchmark Protocol

  1. 01.
    Terminate all background applications to ensure exclusive GPU access.
  2. 02.
    Initiate the test via the "EXECUTE" command.
  3. 03.
    Allow 5-10 seconds for thermal saturation and fps stabilization.
  4. 04.
    Engage "Fullscreen Mode" to test fill-rate limitations.

Performance FAQ

Optimal FPS Targets?

60fps+ on Mobile (Standard) is considered "Flagship Tier". Desktop dedicated GPUs should target 144fps+.

Thermal Warnings?

This is a synthetic load. Temperatures will rise rapidly. This is normal behavior for a volume shader benchmark.